The Wanderer: Frankenstein's Creature
La Belle Games - Montreuil
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Internship - 2019
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Unity3D - C#/PlayMaker
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Debug and integration​ - Team of 10
Context
The Wanderer Frankenstein's Creature is a game based on the book by Mary Shelley, Frankenstein, The game centers on the creature and its quest to find its origins.
I started to work on that game barely at the end of the project. It also was my first project on a medium-sized team
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What I Did
I did a lot of tasks on this project because it was the end of the project and a lot of little tasks remained undone. My job was first to clean scenes and Playmaker's scripts, then I had to fix bugs on a few scenes of the game. I Mainly worked on the biggest scene of the project. I cleaned it and I did a little bit of QA to find bugs then I resolved them. I also integrated assets for the project, mainly animations.
A few programmers worked on this project before me and there was no cohesion so I had to clean and debug scenes with more than 3000 Game objects. To ease my task I took a day to code a tool so as to find references in PlayMaker.
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What I Learned
With this project I learned how important it is to have a well organized project and to document the code for the next people who will work on the project. I also learned how to work in a medium-sized team with Sourcetree and Slack. For example we warned our coworkers when we changed scenes.
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More About this Project
Website : http://www.labellegames.com/
The Steam Video of the game